Make Him Talk!
Preparation Steps: Drag the mouth folder onto the desktop
Recommend
you save after each step. Ctrl+S is
all you have to press.
1.) Open a new flash file, Save the flash file (STRONGLY SUGGEST YOU SAVE YOUR
FLASH FILE, IN THE MOUTH FOLDER ON YOUR DESKTOP. WILL SAVE YOU PROBLEMS IN
LATER STEPS)
2.) Create a character. In this
situation, choose a face and add eyes.
- You can create a face by using any of the
drawing tools (The
circle tool) or
a.) Go to File > Import > Open External Library
and open
"set2"
b.) Choose a face
and eyes
3.) Listen to the audio clips
and choose one that you think you would like to animate.
4.) Write down what the clip is saying. (It will help you a little bit later.)
5.) Open the external library for "set2" if you have not done so already. Copy the "mouth" folder into your
library.
6.) Begin to create the mouth animation.
a.) Create a new MOVIE
CLIP (Ctrl+F8) and give it a name.
b.) Click on frame one
on the time line and enter this action script
code : stop();
c.) Use the graphics
from the "mouth" folder to create this movie clip
THINGS TO NOTE:
=>
How long should it be? Look at the duration of the clip in Windows Media
player. Take the duration in seconds,
multiply this number by 12 and then place your ending keyframe
at that number.
-
For example a 5 second sound clip times 12fps equals 60. Your sound clip should
stop at frame 60.
=>
A tip you can use for a quick demo is form the first few words and then copy
and paste the frames all the way to the last key frame you should have.
Having a variety of lips moving, will make it seem as if the character is
actually pronouncing the word.
=>
Another trick you can use is to
-
line the first graphic's registration point with the crosshairs.
-
Go about 2 frames later and press F6
-
go down to the properties panel and click on the swap button (try
clicking on the graphic first to bring up the swap option)
-
from here, you can choose the next graphic you want
to replace it with. This will make sure that the mouth is placed in the
exact spot of the last graphic. This allows for a smoother animation.
7.) After you have created the mouth piece, create a new button symbol
a.) Create a new
BUTTON (Ctrl+F8) and give it a name.
=> you
can add different states, but the only important state is a "UP"
state and a "HIT" state.
8.) Time to put it all together!
a.) place the face
instance, eyes, and mouth movie clip on the stage.
- name the mouth movie clip instance on the stage.
(i.e. lips)
b.) place your
button instance on the stage
c.) Click on the
button and give your button a name in the
"Properties"
panel
d.) With the button still selected
- Open your "Behaviors Panel"
(Shift + F3)
- click on the plus sign
- go down to "Sound"
-
go down to "Load Streaming mp3
File"
- in the
first blank, enter "sound/name_of_your_sound_clip.mp3" (i.e.
sound/single.mp3)
- in the
second blank, give it a name that you can refer to it for later reference (i.e.
single)
-
IMPORTANT: look at the actionscript that flash has
produced for this sound. In the line right before the closing "}" type :
"name_of_your_mouth_movie_clip.play(); "
(i.e. lips.play();)
Make sure
you have saved the file, and now test it!
NOTES:
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